Sentaria
Nestled between the cities of Piston's Landing and Cogburgh, the Whispering Grasslands unfold as a tranquil yet enigmatic expanse, where undulating grassy plains sway in unison with an ever-present breeze, creating an eerie atmosphere steeped in mystery. Crystal formations protrude from the earth, emitting soft glows that harmonize with whispers carried across the plains, leading locals to believe in the amplification of ancient voices. Within this natural tapestry, the Shadow Pistons have established discreet hideouts, ingeniously camouflaged among the grass, nomadic tents blending seamlessly with the landscape, while crystal-infused camouflage and subterranean caverns provide strategic advantages for surprise ambushes and tactical retreats. The Whispering Grasslands serve as a conduit for inexplicable occurrences, from whispers of the ancients and temporal shifts to ghostly apparitions, adding layers of intrigue to the region's allure. Government response is intensified, with specialized reconnaissance units patrolling the area to counteract the insurgents' ingenious camouflage methods, turning the grasslands into a battleground where the harmony of nature and the turmoil of insurgency collide along the railway this is Sentaria.
Battle History | Aid History
The mighty kingdom of Sentaria is led by the great leader George. It was founded on Friday, March, 22 and is a 244
years old kingdom. Their economy is balanced. While their military mostly is balanced. They endeavor to keep their population growth unregulated.
The official animal is the Pigeon, while the official religion is Athiest. Sentaria mainly uses the currency Dollar. They have been attacked
0 times in the last turn and have launched 0 battles in the last turn. The citizens last saw their leader at 09:59:53 PM on Friday, March, 22 2024. They have a population of 200 and a score of 120.40.
Kingdom Name: |
Sentaria |
Leader Name: |
George |
Score: |
120.40 |
Last Active: |
Inactive
|
Founded: |
03/22/2024 |
Population: |
200 |
Economy: |
Balanced
|
Military: |
Balanced
|
Population: |
Balanced
|
Disease Rate: |
52.14% |
Crime Rate: |
18.57% |
Education Rate: |
0.00% |
Housing: |
1 |
Farms: |
1 |
Water Wells: |
1 |
Lumber Mills: |
1 |
Iron Mines: |
1 |
Barracks: |
1 |
Docks: |
0 |
Watch Towers: |
1 |
Hospitals: |
1 |
Schools: |
0 |
Defensive slots left: |
3 |
Blockaded: |
No
|
Warriors: |
0 |
Calvary: |
0 |
Ships: |
0 |